Shanghai Electric’s SEunicloud Platform Wins World’s First Industrial Intelligence Award at WAIC 2020

SHANGHAI, July 18, 2020 — Shanghai Electric (SHA:601727/HK:02727) announced today that its SEunicloud platform has won the world’s first industrial intelligence award at the 2020 World Artificial Intelligence Conference (WAIC) Summit. The platform earned the “Zhan Lu” Award in the Best Service sector. WAIC 2020 was held at the Golden Hall of the Shanghai Expo Center on July 9. The Award was jointly established by Forbes China and the Global Industrial Intelligence Summit to recognize achievements in global-oriented industrial intelligence.

Huang Ou, deputy secretary and president of the Party Committee of Shanghai Electric Group witnesses the official launch of the Industry-Finance Integration of Industrial Internet Program in the 2020 World Artificial Intelligence Conference (WAIC) Summit
Huang Ou, deputy secretary and president of the Party Committee of Shanghai Electric Group witnesses the official launch of the Industry-Finance Integration of Industrial Internet Program in the 2020 World Artificial Intelligence Conference (WAIC) Summit

Huang Ou, the deputy secretary of the Party Committee and president of Shanghai Electric Group, noted, “In the future, Shanghai Electric will continue to develop the SEunicloud platform and improve the service model industrial Internet platform within the Yangtze River Delta regional radiation throughout the country and even the world.”

This year’s event was organized by the committee of the World Artificial Intelligence Congress and co-hosted by the China Institute of Information and Communication and the Industrial Internet Industry Alliance, among others. The Summit focused on “Innovation, Integration and Build the Future of Intelligent Industry.” The program included sharing the technological frontiers of industrial blockchain, industrial big data and industrial Internet industry platform as well as exploring new models of industrial Internet industry chain finance.

A major topic of WAIC 2020 was the building of a new ecological structure for the industrial Internet. To this end, in the hope of accelerating the evolution of its work, Shanghai Electric upgraded the company’s digital solution platform SEunicloud. The platform empowers intelligent wind power operation, remote thermal power operation, machine tool maintenance, energy storage and distribution. Using SEunicloud, Shanghai Electric has been providing efficient solutions, including troubleshooting, remote operations, maintenance, and energy planning to meet demands in various scenarios.

The SEunicloud platform is also equipped with an intelligent supply chain solution that is designed to match factory production with power plant demand directly. The DES-PSO energy planning solution of the platform features design and planning, investment analysis and risk assessment functions. These allow customers to evaluate the financial viability of large-scale energy production projects before commissioning their construction. The Shanghai Electric E-Commerce solution component of the platform is a one-stop platform equipped with spare parts, maintenance services, transformation optimization and more. This facilitates the online delivery of more than 22,000 spare parts products and 70 standard repair packages—all at near factory price.  

The summit also announced the official launch of the Industry-Finance Integration of Industrial Internet Program. After the formation of the consortium, Shanghai Electric will jointly promote the construction of a public service platform for industrial Internet finance and build a credible, interoperable and coordinated industrial Internet financial system.

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Color Star Technology Announces Management Change to Strengthen Leadership and Better Positioned to Implement its Business Plan

NEW YORK, July 18, 2020 — Color Star Technology Co., Ltd. (Nasdaq CM: HHT) (the “Company”, “we” or “HHT”), a company engaged in the business of providing innovative education services, announced the resignation of Yang (Sean) Liu as CEO and chairman of the board of directors and the appointment of Mr. Biao (Luke) Lu as his successor on July 17, 2020.  Under Mr. Liu’s leadership, the Company successfully completed its transition to an innovative education service provider. Given Mr. Liu’s professionalism in Information Technology development and management, he will redirect his focus to act as the Company’s Vice President of Technology and be in charge of the development of the software and technology related to our “Color World” platform. The Board is pleased to announce that Mr. Biao (Luke) Lu has been appointed as CEO and Chairman of the Board to further implement the Company’s business plan. Such management change is due to the Company’s development layout in an effort to make full preparations for the “Color World” platform to be launched soon.

Mr. Lu is a famous film producer and agent in China and has been in the entertainment industry for 25 years. He started engaging in film and TV drama production at China Central Television (CCTV) in 1997. From 2005 to 2017, he served as CEO of “Dongxing Time International Culture” where he expanded the global artist brokerage business and signed many famous artists in Asia. In 2017, he joined “Hong Kong War Tiger Pictures” as its CEO where he invested in and produced many popular films such as “Ocean Paradise,” “Happy Bureau,” “Stalker,” “I want to be rich,” “Transformation Group,” and “Lifetime with You,” etc. At the same time, he also participated in the production of many artists’ records, concerts and a variety of shows.

The online education platform “Color World” created by Color Star is very different from other traditional education platforms. The instructors are well-known stars or producers. The students will learn from those instructors and benefit from their professional experience and knowledge, and they will offer our students more practical guidance. Therefore, Mr. Lu’s leadership will bring his 25 years of entertainment and management experience to Color Star, so that the Company will be able to attract more artists to join as its instructors. Mr. Lu will lead the sales of artists’ peripheral products and interactive videos of artists on the “Color World” platform, a unique addition to the platform and a boost to the company’s sales and revenue.

This management change will maximize the team’s expertise and experience. In the future, Color Star intends to set up offline bases in the United States and a number of countries in Asia to achieve a sophisticated combination of online and offline education mode in an endeavor to bring a new music and entertainment education experience to millions of students worldwide.

About Color Star Technology Co., Ltd.

Color Star Technology, is a holding company whose primary business is offering both online and offline innovative education services. Its business operations are conducted through its wholly-owned subsidiaries Color China Entertainment Ltd. and CACM Group NY, Inc. The Company also anticipates providing an after-school tutoring program in New York via its joint venture entity Baytao LLC, and providing online music and entertainment education via a platform branded “Color World.”

Forward-Looking Statements

Certain statements made herein are “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements may be identified by the use of words such as “anticipate”, “believe”, “expect”, “estimate”, “plan”, “outlook”, and “project” and other similar expressions that predict or indicate future events or trends or that are not statements of historical matters. Such forward-looking statements include the business plans, objectives, expectations and intentions of the parties following the completion of the acquisition, and HHT’s estimated and future results of operations, business strategies, competitive position, industry environment and potential growth opportunities. These forward-looking statements reflect the current analysis of existing information and are subject to various risks and uncertainties. As a result, caution must be exercised in relying on forward-looking statements. Due to known and unknown risks, our actual results may differ materially from our expectations or projections. All forward-looking statements attributable to the Company or persons acting on its behalf are expressly qualified in their entirety by these factors. Other than as required under the securities laws, the Company does not assume a duty to update these forward-looking statements. The following factors, among others, could cause actual results to differ materially from those described in these forward-looking statements: there is uncertainty about the spread of the COVID-19 virus and the impact it will have on HHT’s operations, the demand for the HHT’s products and services, global supply chains and economic activity in general. These and other risks and uncertainties are detailed in the other public filings with the Securities and Exchange Commission (the “SEC”) by HHT. Additional information concerning these and other factors that may impact our expectations and projections will be found in our periodic filings with the SEC, including our Annual Report on Form 20-F for the fiscal year ended June 30, 2019. HHT’s SEC filings are available publicly on the SEC’s website at www.sec.gov. HHT disclaims any obligation to update the forward-looking statements, whether as a result of new information, future events or otherwise.

Color Star Technology Co., Ltd.
Contact: Investor Relations
FinancialBuzzIR™
info@FinancialBuzzIR.com
Tele: +1-877-601-1879

TCL Communication Announces a Trio of All-New Affordable Alcatel Tablets

HONG KONG, July 18, 2020 — TCL Communication is announcing its 2020 lineup of Alcatel-branded tablet devices, including the Alcatel TKEE MID kids tablet, Alcatel 1T 7, Alcatel 3T 8 (2020). This trio of affordable slates enables parents and children alike to enjoy access to educational- and entertainment-driven experiences for roughly the same cost as taking the family to dinner and a movie. All three tablets will be available starting from 17 July for under €150.

Alcatel TKEE MID
Alcatel TKEE MID

“This latest portfolio of Alcatel-branded tablets were created with the consideration varying needs of a family in mind, whether that’s for at-home learning, work or entertainment,” said Jefferson Li, General Manager of the Smart Mobile Display Division at TCL Communication. “As we continue to develop our Alcatel tablet portfolio, we will put even greater focus on these experiences where consumers are in need of new, accessible technology tools to meet the realities of remote learning, working and connection caused by the current pandemic.”

Alcatel TKEE MID – Perfect “play and learn” digital learning tool for kids

The Alcatel TKEE MID tablet is the first generation of Alcatel 8-inch TKEE brand tablet, featuring Kidomi, a subscription-based app that offers hundreds of premium games, books, movies and TV shows that have been curated to maximize your child’s education. The platform comes with parental controls and other measures to ensure kids have a safe environment to learn and play.The 8-inch HD IPS display on the Alcatel TKEE MID display is made safer for children, having received internationally accredited quality tests from TÜV® Rheinland for eye protection and comfort, effectively enhance eye comfort and filter out blue light. Besides, a high-quality colorful bumper case ensures that the tablet will be safe from drops. The tablet has 4G LTE connectivity so that kids can enjoy a vast library of online content.

The Alcatel TKEE MID will be available in Europe, Middle East & Africa, Latin America, and Southeast Asia and the Pacific in Q3 2020 for €149.

Alcatel 1T 7 4G – A pocket-friendly tablet for video and voice calling

With a smaller bezel than ever before, the Alcatel 1T 7 can be held easily with one hand. Equipped with Android 10 (Go Edition), this 7-inch tablet brings more efficient storage and data consumption management, enabling a faster and smarter experience. The Alcatel 1T 7 is designed with the family in mind. Children can enjoy the dedicated Kids Mode, and a built-in, easily manageable parental control interface allows parents to set limits to kids’ usage and restrict kids to approved apps only. While in Kids Mode, an exclusive eye care function will activate to help reduce blue light to relieve visual fatigue.

The Alcatel 1T 7 will be launched in Middle East & Africa, Latin America, Europe, and Southeast Asia and the Pacific in Q2 2020 for €89.

Alcatel 3T 8 (2020) Big-screen feel in a featherlight form

Weighing in at a mere 290g and measuring only 8.75mm thick, the Alcatel 3T 8 (2020) is incredibly portable and easy to hold in one hand, fitting in most backpacks. The 8-inch display keeps your children’s eyes safe, thanks to its blue light filter, automatic brightness and reading mode, which adjusts the screen to black and white. It also comes with a smart speaker system that delivers rich sound, with audio that enables you to immerse yourself in an impressive experience.

The tablet is also kid-friendly, featuring a dedicated Kids Mode that makes it easier for children to use. Parents can easily decide which app their children are allowed to access by adding only approved apps, and can set usage time limits.

With the Alcatel 3T 8 (2020), you can enjoy a faster and smarter lifestyle. Miracast allows faster access to TVs, synchronizing screen content in real time. Additionally, convenience is at the touch of your fingertips thanks to the always-on Google Assistant, which lets you manage tasks, ask questions,  play music and much more. It also supports voice calls and messages as well as voice control with interruption capabilities for music and movies.

The Alcatel 3T 8 (2020) will be available in Europe, Middle East & Africa, Latin America, and Southeast Asia and the Pacific in Q3 2020 for €129.  

For more information on all the latest new products, please visit https://www.alcatelmobile.com/ 

About TCL Communication

TCL Communication Technology Holdings Limited (TCL Communication) designs, manufactures and markets an expanding portfolio of mobile devices and services worldwide through a comprehensive portfolio that includes TCL and Alcatel branded products. Additionally, TCL Communication is the brand owner, R&D developer and manufacturing partner of Palm branded devices. The company’s products are sold in more than 160 countries throughout North America, Latin America, Europe, the Middle East, Africa and Asia Pacific. Incorporated in Hong Kong, TCL Communication operates its own manufacturing and R&D centers worldwide. For more information, please visit http://www.tcl.com/global/en.html.

TCL is a registered trademark of TCL Corporation. All other trademarks are the property of their respective owners. Alcatel is a trademark of Nokia used under license by TCL Communication.

Palm is a trademark owned by TCL Communication and under license by Palm Ventures Group through Wide Progress Global.

Google, Android, Google Lens and other related marks and logos are trademarks of Google LLC.

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In less than three months, realme breaks into smart personal audio market in India with third spot in Q1 2020, according to Canalys

SHENZHEN, China, July 17, 2020 — In less than three months since offering its AIoT products, realme has been confirmed as a market leader in the smart personal audio category in the Indian market for Q1 2020. According to Canalys, a research firm, realme secured a commanding third place with 10% market share, an achievement for a new entrant amidst a global pandemic.

realme breaks into smart personal audio market in India with the third spot in Q1 2020, according to Canalys
realme breaks into smart personal audio market in India with the third spot in Q1 2020, according to Canalys

 

Latest Canalys estimates show that shipments of smart personal audio devices in Asia Pacific, not including Greater China, grew 61% year on year to reach 16 million units in Q1 2020. Asia Pacific has surpassed Europe to be the third largest regional market in the smart personal audio category. The region now accounts for 21.1% of global shipments and demand is set to grow further, due to the increase in demand for smart phones in growing economies.

In discussing about the results, realme noted that there was an opportunity as key players globally were not fast enough to adapt to growing consumer needs. realme revealed that the majority of its consumers are youths and young professionals, who value form as much as function. “This means we have to deliver on both fronts to meet our customers’ needs”, says Xu Qi, realme’s Global Marketing President.

realme’s tech-trendsetting range of products incorporate the best in both design and technology. The Buds Q earpieces were designed by José Lévy, who has worked with brands such as Hermes. realme’s world-class design studio has attracted top designers wordwide such as Naoto Fukasawa, Jose Levy and more. realme plans to bring more designers from the US, Japan, Korea and Europe to infuse their works through realme products for a global audience.

The smart audio market is a fast-evolving market, with new features such as 5G and AIoT being experimented with in new products. As such products become cheaper and more reliable, consumers are becoming open to relying on technology for their daily needs. “Accounting for more than half the market, wireless earphones are the most popular category in India, with all the top five players, including smartphone vendors Samsung, Realme and Xiaomi, shipping more wireless earphones than any other category in Q1,” said Canalys Analyst Madhumita Chaudhary.

realme found success through deeply understanding their customers and being responsive to their needs. Recently, realme broke the record in selling smart TVs in India – they sold 15,000 smart TVs in just 10 minutes. realme has also announced their plan to release more than 50 AIoT products by the end of 2020 and more than 100 in 2021, to a global audience of more than 50 different countries and regions. With a strong lineup of products and a deep understanding of its markets and consumers, realme has ambitious aims to be the leader for consumer AIoT products on a global scale.

About realme

realme is a technology brand that provide superior quality and trendsetting smartphones and AIoT products to the global market. realme users are young, ambitious and globally minded. realme products empower these people to ‘Dare to Leap’ using the latest in technology and design.

realme is the seventh top smartphone brand in the world and was recognized as one of the mainstream smartphone brands according to Counterpoint’s statistics of global smartphone shipments in Q3 2019. In 2019, realme’s global smartphone shipments reached 25 million with a YoY growth rate of 808%, making realme the fastest-growing smartphone brand in the world. realme has entered 59 markets worldwide, including China, Sountheast Asia, South Asia, Europe, Russia, Australia, Middle East, Africa with global user base of over 35 million.

www.realme.com

 

OKEx Jumpstart to Launch Its 15th Token Sale With ATTN

VALLETTA, Malta, July 17, 2020OKEx (www.okex.com), a world-leading cryptocurrency spot and derivatives exchange, announced that the launch of its 15th token sale project, on OKEx Jumpstart, will be on July 29. Based on blockchain technology, ATTN is committed to creating a closed-loop network ecology with the core goal of maximizing the value of esports intellectual property.

Established in 2016, ATTN has become the largest esports eco-industry alliance in Southeast Asia with a global player base of more than 25 million. Featuring several popular self-designed player-versus-player games, the ATTN platform is about to integrate all of the business practices in the gaming industry, while the ATTN token is applied for the exchange of all services and applications across the entire ecosystem in order to address the adverse effects of a centralized platform.

“We are pleased to see more and more industries, like esports, entering the blockchain world, which shows that the ability of blockchain to transform traditional industries is increasingly recognized by the public,” said OKEx CEO Jay Hao. “ATTN is the most popular esports alliance in Southeast Asia and has a lot of influence. We believe that the combination of ATTN and blockchain will benefit both the gaming and blockchain industries.  technology will help the ATTN platform improve fairness and transactional efficiency, while ATTN will, at the same time, help blockchain enhance its influence in a wider field.”

“We are glad to reach cooperation with OKEx, to jointly promote the popularity of blockchain. The characteristics of esports fans and crypto users have a great degree of overlap. We believe that esports will be a better entrance for crypto adoption,” said Daniel Santos, CEO of ATTN. “Blockchain is one of the most promising technologies of the 21st century. We believe blockchain technology can transform the gaming industry and bring users a fairer and more transparent gaming experience.”

Subscription details

ATTN has a total supply of 1,000,000,000, and the token will be available on OKEx Jumpstart at 0.04 USDT per ATTN — while the private sale price for ATTN is 0.08 USDT per ATTN — with an individual minimum subscription amount of 12,500 ATTN. OKB is the only token accepted for the subscription and settlement. The exchange rate of OKB/USDT will be confirmed on the sale day. There will still be two subscription sessions on July 29. The OKBelievers Exclusive Allotment Session will open at 4:00 am UTC, and the OKTraders Privilege Allotment Session will open at 5:00 am UTC.

OKBelievers Exclusive Allotment Session: 25,000,000 ATTN

Individual cap: 100,000 ATTN

Oversubscription limit: None

OKTraders Privilege Allotment Session: 25,000,000 ATTN

Individual cap: 100,000 ATTN

Oversubscription Limit: None

Following the token sale, the ATTN/USDT and ATTN/USDK spot trading pairs will be available at 7:00 am and 9:00 am UTC on July 29, respectively. For more information, please visit OKEx Academy.

For further information, please visit our website.

About ATTN Token (ATTN)- 15th Project of OKEx Jumpstart

How to Participate in OKEx Jumpstart 15th Project ATTN Token (ATTN)

END

About OKEx

A world-leading cryptocurrency spot and derivatives exchange, OKEx offers the most diverse marketplace where global crypto traders, miners and institutional investors come to manage crypto assets, enhance investment opportunities and hedge risks. We provide spot and derivatives trading — including futures, perpetual swap and options — of major cryptocurrencies, offering investors flexibility in formulating their strategies to maximize gains and mitigate risks.

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Chinese short-video giant Kuaishou reaches partnership with Formula E

BEIJING, July 17, 2020Tencent-backed Chinese short video platform Kuaishou has announced the agreement of a "strategic alliance" with Formula E, the FIA-backed single-seater motorsport championship.

The agreement will see Kuaishou take on several designations, including Formula E’s exclusive short-video content partner, exclusive live streaming short-video platform, and official promotional partner.

Kuaishou is China’s leading short video platform with over 300 million daily active users browsing a user-generated content archive of over 20 billion videos, according to the data announced by the company in January 2020.

Under the collaboration with Formula E, more exclusive content including race highlights, behind-the-scenes footage and driver profiles will be created on Kuaishou.

Kuaishou and Formula E said they will also be exploring jointly-created events, live streams, and the use of ‘multi-channel networks’ to attract a broader audience to the race series.

"We are glad to establish such win-win strategic cooperation with Formula E and looking forward to see Kuaishou’s coverage and penetration in China to effectively help global IPs such as Formula E to expand their brand influence in China," said Yan Qiang, senior vice-president of Kuaishou.

The video archive of the Kuaishou app has 35 categories of sports content, including basketball, football, table tennis, motorsport, as well as activities such as fishing, skateboarding and parkour. There are over 40,000 high-quality sports video creators and more than 1.2 billion sports activity browsers on the platform.

Chinese short-video giant Kuaishou reaches partnership with Formula E
Chinese short-video giant Kuaishou reaches partnership with Formula E

"We hope that this collaboration with Kuaishou can push forward the domestication process of Formula E in China, not to mention the development of the Chinese racing culture," said Elms Wang, CEO of Enova Holdings, the exclusive organizer of Formula E in China.

Enova Holdings has the right to commercialize all rights relating to Formula E in Greater China, including sponsorship, ticketing, media rights, hospitality, gaming, and live performances and shows.

The 2019-20 Formula E season, which was cut short due to the Covid-19 pandemic, had two Chinese racing teams, NIO 333 FE Team and DS Techeetah; one Chinese driver, Ma Qinghua, racing for NIO 333 FE Team; and a Chinese Grand Prix, the Sanya ePrix, which was set for March 21 before it was canceled due to Covid-19.

About Kuaishou Technology

Kuaishou Technology, headquartered in Beijing, China, runs Kuaishou, one of the world’s leading short video social platforms since 2011, boasting more than 300 million daily active users so far. Users can use the platform to create and share videos with friends and their communities through posts, likes and comments. Known for its active and vibrant community with more than 20 billion daily views, the app is available on iOS and Android.

ShopSave–to Build “Buy to Save, Share to Earn” Social E-commerce Cashback Platform

GUANGZHOU, China, July 17, 2020In 2020, ShopSave, the newest social sharing-oriented shopping guide e-commerce platform went live. It was launched by Ruiku Information Technology Co., Ltd. Terry Wang, CEO, says: "ShopSave seeks to satisfy consumer’s demand for cost-effective branded and high-quality products and strives to build Buy to Save, Share to Earne-commerce ecosystem,  in order to promote the optimization and upgrading of the mobile e-commerce industrial structure".

ShopSave brings huge amount of products with super discounts, high cashback and high commissions, so that you can save money and make money just by moving your finger! (Screenshot of interface of ShopSave APP)
ShopSave brings huge amount of products with super discounts, high cashback and high commissions, so that you can save money and make money just by moving your finger! (Screenshot of interface of ShopSave APP)

Nowadays, the cost of traditional e-commerce customer acquisition is high, and the underlying purchasing power cannot be activated, but the network information channels are becoming more abundant, the trading information is becoming more symmetric and transparent. People begin to realize the limitations of traditional traffic channels, and the interest to flow of the Social platform users is rapidly increasing.

As AliExpress’s official cooperative cashback platform, ShopSave will immediately release the latest hidden coupons, as long as any of AliExpress’s products have promotions, and any user who downloads ShopSave can use it to buy the same product at a lower price. The certain percentage from the amount of money spent by user will be returned to them as a cashback, so they can withdraw it periodically. It is worth mentioning that the process of obtaining coupons from ShopSave is highly convenient. User only has to copy the link of the product he wants to buy on AliExpress and open ShopSave to automatically paste the searched coupon.

Exposure through advertising and improving ranks is no longer the only way for e-commerce to acquire customers, so getting more traffic through social channels has become another competition point for e-commerce merchants. Merchants are joining the promotional cashback activities, and ShopSave shares the most of this promotional commission to user, which is helping user to get more benefits and increasing the activity of their APP and users’ participation at the same time.

When user shares the goods with others to buy through ShopSave, it is equivalent to helping the merchant to promote their products, so the commission is the promotion fee paid to the user. In other words, the more they share, the more commissions they get. In order to involve more users, ShopSave provides an additional opportunity for each user to start their own business with 0 costs. The user invites others to register as members of ShopSave. Every time one of these persons makes a purchase through ShopSave, the user gets a substantial commission income, so, basically, it allows them to make money while doing nothing.

It is precisely because this is a win-win strategy, it has quickly become an ancillary industry of e-commerce shopping APPs. With the rapid development of e-commerce, the content guide e-commerce platforms will increase their influence at market, so the cashback and coupons APP, such as ShopSave itself, has huge development prospects.

About ShopSave

ShopSave brings huge amounts of products with super discounts which have high cashback and high commissions. Here, you can get the coupons first, then save money on shopping and earn commissions by sharing goods. After your friend buys the products you have shared, ShopSave will reward you with some of the benefits. The more friends you shared with, the more benefits you get.

ShopSave utilizes Facebook, Instagram, Twitter and Whatsapp to create a Sales oriented and Sharing ecosystem: join as VIP member by purchasing any gift package, invite friends, Share the business can get a generous income. ShopSave provides highest quality service for everyone to join as entrepreneur and to achieve personal entrepreneurial goals. It helps all the members to buy cost-effective goods without leaving their homes and to gain the opportunity of starting business to realize their financial freedom!

ShopSave provides one-click pre-sale and after-sale customer service, logistics, as well as other services, without hoarding compaction. To provide VIP members with ZERO (0) risk of entrepreneurial opportunities.

Visit www.shopsave365.com

 

Related Links :

https://www.shopsave365.com/

From “Story of Yanxi Palace” to “The Bad Kids”, iQIYI’s Hit Dramas Lead Progression of Chinese Drama Productions

BEIJING, July 17, 2020 — iQIYI, Inc. (NASDAQ: IQ) (“iQIYI” or the “Company”), an innovative market-leading online entertainment service in China, recently released multiple blockbuster drama series, including The Bad Kids (the “Show”), an iQIYI original suspense series which has become a hit sensation in China for its strong story narrative and production quality. The Show is released as part of iQIYI’s Mist Theater, a content section dedicated to original iQIYI suspense dramas, and tells the story of the consequences different families face after three children accidentally witness a murder. Aside from The Bad Kids, We are All Alone, Tientsin Mystic 2, and Kidnapping Game, are also the latest iQIYI original drama series to receive critical praise for their production quality, representing iQIYI’s dedication to advancing the Chinese entertainment industry’s production landscape.

Having received a rating of 9.0 on Douban, an influential Chinese social media platform known for its movie and TV show reviews, the Show represents the highest rated drama series produced in mainland China over the past 18 months. In addition to receiving critical acclaim, The Bad Kids has also sparked widespread discussion on Chinese social media. Hashtags related to the Show have appeared on Weibo’s trending topics list 51 times, of which five hashtags have been ranked number one on the list. The Show also topped Chinese micro-blogging site Weibo’s TV show ranking for a consecutive 23 days. In the last week, it ranked No.4 on iQIYI platform’s trending list in the US and No.2 in Canada.

The Bad Kids and other series such as We are All Alone, Tientsin Mystic 2, and Kidnapping Game represent iQIYI’s recent works that reflect the Company’s commitment to focusing on the quality of its story narratives, diversification of its content categories and exchange of cultural values. For example, We are All Alone‘s storyline and characters have been praised for its authentic depiction of the entertainment industry; The production of Tientsin Mystic 2 represents iQIYI’s determination to create high-quality IP franchise; Kidnapping Game is an adaptation of The Name of the Game is a Kidnapping, a mystery novel by the renowned Japanese author Higashino Keigo. This focus on high-quality production standards is the key driver behind not only the continuous success of iQIYI’s original productions but also the overall progression of Chinese entertainment productions. 

“In recent years, iQIYI’s original productions have sparked heated discussion amongst domestic and overseas users,” said Wang Xiaohui, Chief Content Officer of iQIYI. “iQIYI has always valued the importance of having quality content and diversified content categories over elements such as the celebrity appeal of actors. We are glad to see that our adherence to this model has earned our brand the mark of great content that carries layers and meaning. We will continue to devote ourselves to these values and lead the way in letting the international community know that the Chinese entertainment industry is capable of producing world-class quality content.”

The Bad Kids marks the most recent of a string of iQIYI original productions that have achieved remarkable domestic and international popularity and received widespread critical acclaim. During the past two years, iQIYI has also introduced a variety of blockbuster original dramas such as Story of Yanxi Palace and The Thunder. For example, the Qing dynasty-based period drama Story of Yanxi Palace, known for its accurate and detailed portrayal of traditional Chinese culture, was released in 2018 to significant popularity and became the most viewed Chinese drama series for 40 consecutive days during its run, receiving 700 million daily views at one point and eventually becoming the most google drama series of 2018. VIP-member-only early access to the series’ finale attracted a total of 53 million views from iQIYI VIP members. The Thunder, an iQIYI original realism drama production that was released in 2019, topped China’s national TV ratings ranking for 22 consecutive days upon its release and received a Douban rating of 8.5.

Regarded as milestones of Chinese TV production, these shows are representative of iQIYI’s emphasis on its progression in producing high-quality and diversified content. Going forward, iQIYI will continue fulfilling its commitment of producing only content of the highest quality by placing narratives and values at the center of its productions, and continue to produce breakthrough content that leads the production standard of Chinese entertainment content. 

About iQIYI, Inc.

iQIYI, Inc. is an innovative market-leading online entertainment service in China. Its corporate DNA combines creative talent with technology, fostering an environment for continuous innovation and the production of blockbuster content. iQIYI’s platform features highly popular original content, as well as a comprehensive library of other professionally-produced content, partner-generated content and user generated content. The Company distinguishes itself in the online entertainment industry by its leading technology platform powered by advanced AI, big data analytics and other core proprietary technologies. iQIYI attracts a massive user base with tremendous user engagement, and has developed a diversified monetization model including membership services, online advertising services, content distribution, live broadcasting, online games, IP licensing, online literature and e-commerce.

Related Links :

http://www.iqiyi.com

Blue Hat Announces Closing of Previously Announced Sale of Senior Secured Convertible Notes and Warrants

XIAMEN, China, July 17, 2020 — Blue Hat Interactive Entertainment Technology (“Blue Hat” or the “Company”) (NASDAQ: BHAT), a producer, developer and operator of augmented reality (“AR”) interactive entertainment games, toys and educational materials in China, today announced the closing on July 15, 2020 of its previously announced sale of $3,262,000 of senior secured convertible notes in a private placement to two accredited institutional investors, together with the issuance of warrants to acquire up to 784,000 ordinary shares of the Company, for an aggregate cash purchase price of $2,800,000 (reflecting an original issue discount of $462,000). 

“We are pleased to announce the closing of the transaction previously announced on July 9, 2020,” said Mr. Xiaodong Chen, Chief Executive Officer of Blue Hat. “We believe this investment helps strengthen our financial position and provides the Company with the resources to grow its business. As a consumer-centric company, we are committed to providing our users with an engaging and interactive experience.”

FT Global Capital, Inc. acted as exclusive placement agent for the transaction.

Further details regarding the transaction can be found in the Company’s Reports on Form 6-K filed with the Securities and Exchange Commission on July 9, 2020 and the date hereof.

About Blue Hat

Blue Hat Interactive Entertainment Technology is a producer, developer and operator of AR interactive entertainment games and toys in China, including interactive educational materials, mobile games, and toys with mobile game features. The Company’s interactive entertainment platform creates unique user experiences by connecting physical items to mobile devices, which creates a rich visual and interactive environment for users through the integration of real objects and virtual scenery. Distinguished by its own proprietary technology, Blue Hat aims to create an engaging, interactive and immersive community for its users. For more information, please visit the Company’s investor relations website at http://ir.bluehatgroup.com.

Forward-Looking Statements

This release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended and Section 21E of the Securities Exchange Act of 1934, as amended. All forward-looking statements are inherently uncertain as they are based on current expectations and assumptions concerning future events or future performance of the Company. Readers are cautioned not to place undue reliance on these forward-looking statements, which are only predictions and speak only as of the date hereof. In evaluating such statements, prospective investors should review carefully various risks and uncertainties identified in this release and matters set in the Company’s SEC filings. These risks and uncertainties could cause the Company’s actual results to differ materially from those indicated in the forward-looking statements.

Contacts:

Lexie Zhang
Blue Hat Interactive Entertainment Technology
Phone: +86 (592) 228-0010
Email: ir@bluehatgroup.net

Phil Lisio
The Foote Group
Phone: +86 135-0116-6560
Email: phil@thefootegroup.com

Related Links :

http://www.bluehatgroup.net

PUBG Mobile Teams up With Direct Relief for COVID-19 Global Emergency Response

Blockbuster mobile game PUBG MOBILE is launching social responsibility campaign “Play As One” with in-game challenge and community fundraiser to support the humanitarian aid organization Direct Relief on the COVID-19 global response project

LOS ANGELES, July 17, 2020PUBG MOBILE, the worldwide popular mobile game, has partnered with Direct Relief, the humanitarian aid organization, in responding to the COVID-19 pandemic by supplying medical aid to frontline healthcare workers. Starting today, the #PUBGMPlayAsOne campaign is launched with the PUBG MOBILE in-game challenge and community fundraiser for individual players to support and participate and directly in Direct Relief‘s COVID-19 response.

PUBG Mobile Teams up With Direct Relief for COVID-19 Global Emergency Response
PUBG Mobile Teams up With Direct Relief for COVID-19 Global Emergency Response

Under the global pandemic situation, with the “play for good” initiative of bringing positive impact on society and helping more people, PUBG MOBILE is taking the social responsibility in a worldwide brand perspective and encouraging community members to contribute their own efforts, moreover, in gamer’s way. The campaign is calling out a slogan of “Play As One” to encourage the 600 million PUBG MOBILE players worldwide to team up and play for the same goal for one world, facing the global challenge together.

Starting with the official effort in game, PUBG MOBILE launches the in-game “Running Challenge For Donation” event from July 15 to 28 to engage all players for support. Players’ sprinting distance in-game will be added to the server milestone corresponding to a dollar donation by PUBG MOBILE. A server-wide milestone tracker starting with PUBG MOBILE‘s official donation of $1 million USD, will be increasing incrementally as players running more distance in game. The final amount of donation is to be revealed once reaching the final server-wide milestones.

Besides an in-game event offering official donations, PUBG MOBILE and Direct Relief have developed the dedicated channel here for community members to support the fundraiser by making their voluntary donations. All donations will directly contribute to support Direct Relief‘s emergency response to COVID-19 around the world.

Through the shared love of games, PUBG MOBILE enables the connection with players worldwide and supports the society in the gaming ways. Today’s #PUBGMPlayAsOne campaign is another meaningful effort following the previous #ChickenDinnerAtHome campaign launched during the earlier pandemic period, which encouraged all PUBG MOBILE players to safeguard their health by staying in the safe zone and enjoying chicken dinner at home. By supporting WHO‘s global #PlayApartTogether movement among the games industry, PUBG MOBILE encourages all community members to show team spirit by continuing to enjoy the game in a fun and healthy way.

Players can now support the #PUBGMPlayAsOne campaign by playing in game and can donate directly to Direct Relief at www.directrelief.org/pubgmobile.

Join PUBG MOBILE and Direct Relief in the vital fight to protect the lives of healthcare workers on the frontline, and our friends and communities across the world.

About Direct Relief

Direct Relief is a humanitarian aid organization with a mission to improve the health and lives of people affected by poverty or emergencies — without regard to politics, religion or ability to pay. Direct Relief is responding to COVID-19 globally by providing personal protective equipment (PPE) for health workers; building a medication stockpile to assist with anticipated spike in ICU patients; and boosting support to safety-net facilities to address existing chronic gaps that are likely to grow.

Since January 2020, Direct Relief has rapidly deployed medical aid to support health workers during the COVID-19 pandemic.

For more detail on Direct Relief‘s response around the world, click here.

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILE accounts on Facebook, Twitter and YouTube.

PUBG MOBILE is available to download for free on the App Store and Google Play

Photo – https://photos.prnasia.com/prnh/20200717/2860827-1?lang=0