The Snapdragon Summit 2022 has unveiled the highly anticipated Snapdragon 8 Gen 2 platform, promising to revolutionize the flagship smartphone experience.
Snapdragon’s highlight event of 2022 held in Hawaii from November 15th to 16th centered around the announcement of the Snapdragon 8 Gen 2. The platform will be adopted by global brands including ASUS, HONOR, iQOO, OnePlus, OPPO, and Redmi to name a few. Expect to see it in commercial devices as early as the end of 2022.
Key Experience Pillars show AI integration systemwide
With the latest iteration of the SoC, the Snapdragon 8 Gen 2 offers better performance with the new Qualcomm® Hexagon™ Processor that has a 3.2GHz Arm-Cortex X3 prime core. The mobile platform offers a host of new features, described as six “Key Experience Pillars” by Qualcomm. The first and most central pillar is Snapdragon Smart, which utilizes AI integration across the system. This integration allows faster natural language processing, multi-language translation and advanced AI camera features.
Expect camera performance improvements with Snapdragon Sight, which uses AI to better recognize facial features, hairs and even the sky to allow professional grade image tuning. The platform will support new image sensors and features from other brands such as Sony’s quad digital overlap HDR technology and Samsung’s ISOCELL HP3, the first 200-megapixel image sensor. It also has an AV1 codec with support for video playback up to 8K HDR at 60 frames per second.
Elite Gaming Performance
Snapdragon Elite Gaming will be welcome news to gaming fans as the 8 Gen 2 comes with an improved Adreno GPU. The highlight is the mobile platform will have Ray Tracing to further elevate gaming visuals. This will also be the first platform to support Vulkan 1.3 API on top of improved and more efficient performance.
High Speed Connectivity with Wi-Fi 7, improved 5G and dual Bluetooth
Connectivity will be improved on the Snapdragon 8 Gen 2 as described in the Snapdragon Connect Experience pillar. Sporting the new Snapdragon X70 5G Modem-RF System with Qualcomm® 5G AI Processor, expect faster than ever 5G speeds and first-in-market to support 5G+5G/4G Dual-SIM Dual-Active. It also features the Qualcomm® FastConnect™ 7800 connectivity system, for low latency Wi-Fi 7 and dual Bluetooth connectivity.
Soundly secure
Snapdragon has also beefed-up security on its new platform, with Snapdragon Secure. Described as premium level protection, it offers the latest tech available to protect your data and privacy with features such as the Qualcomm® 3D Sonic Sensor a Max fingerprint sensors. Finally, expect better audio performance with Snapdragon Sound. It features spatial audio with dynamic head-tracking for better surround-sound experience and supports 48kHz lossless music. Gamers will benefit from the built-in voice backchannel for clearer in-game voice chat and lowest-ever latency at 48ms.
In short, Snapdragon has brought out all the features of a flagship-level mobile platform with more intricate AI utilization as icing on the cake. For a full list of specifications and features, visit the official Snapdragon 8 Gen 2 webpage.
The war between gaming consoles are about to start again. It
is the new generation of consoles that are going to be involved in the fight. Microsoft’s
new Xbox Series X, and Sony’ brand new PlayStation 5 that was just about teased
last night (in Malaysia’s time).
We would elaborate specifically on the Microsoft Xbox Series
X, but they are not actually available officially in Malaysia. So, we would do
a hard pass on that and focus on the Sony PlayStation 5, which will be
available in Malaysia and most parts of the world. We are also PlayStation
users, currently on the PlayStation 4 Pro; needless to say, we are quite
excited about PlayStation 5 (PS5) launching at the end of 2020.
The announcement last night was called ‘The Road to PS5’. That
is Sony’s way of saying also that this is not technically an unveiling of the new
hardware, rather a glimpse of what we can expect the new hardware to pack. We
have seen renders here and there of the PS5, but there is no definite shape of
it just yet. Sony is doing a good job in keeping mums about it too. All we know
though; we can expect it to look quite different from Xbox’s boxy tower design
language.
Despite not talking about design, we can sort of understand
the challenges when it comes to designing a console. They’ve elaborated on the
main challenge of designing a gaming console with ultra-powerful processors too
– cooling and powering them. If you really think about it, this was also an
issue in the early days of the PS4. This issue is not even native to Sony’s console,
it is a concern for almost any powerful gaming rigs. We will get to cooling and
power supply a little later though.
For now, we get to the meat of this content – the specs of
the PS5. Here it is; It is packing a lot of power from a AMD Ryzen Zen 2 architecture
CPU. That AMD processor will come with 8 cores, 16 threads, and will clock at up
to 3.5GHz. Sony says that the processor will run at about 3.5GHz most of the
time by default. At this point you might start looking up at the Xbox and find
that the Xbox runs faster at 3.8GHz. They are running on the same CPU, so why
is the one on Xbox more powerful? All I can say for now is ‘power supply’ and ‘cooling’.
Then there is the GPU, the graphics processor. It clocks at up to 2.23GHz with 36 CUs and is based on AMD’s Radeon RDNA-2 engine. It is supposed to be able to have Ray Tracing Acceleration, and the combination is also supposed to process at 10.3 teraFLOPS. Wait a minute, that is not as powerful as the Xbox with the same RDNA-2 based engine with 52 CUs at 1.825GHz that can do 12 teraFLOPS.
You are absolutely correct in that comparison. From a
hardware standpoint then, the PS5 is quite shorthanded in the fight. They have
the shorter stick compared to the Xbox at this point. We can only speculate as
to why that is, and we are suspecting cooling and power supply to be an issue
too.
On the Sony PS5 you are also getting a larger RAM compared
to before, faster too. It is a 16GB DDR6 RAM that is said to be better
optimised to deliver better game experiences. GDDR6 is of course known for its
speed and the one on the PS5 can go at 448GBps. The PS5 also comes with an
upgraded 825GB drive. It is not a traditional HDD though, it is an SSD this
time that can read at up to 5.5GBps. Also smaller than Xbox’s 1TB SSD.
There is an upside to all these numbers though. For one, it is still a big leap from the PS4; heck even the PS4 Pro. All the hardware means that it can now easily support 120Hz 4K gaming, push itself on 8K TVs (if you can afford one), and they say that it is about 10x faster than the previous generation console. In that, we believe. It is also backward compatible with Sony’s previous PlayStation 4 and PlayStation 4 Pro; what a delight.
There is more, if you can believe it. Where they skim down
in graphics and process handling, they put into something called “Tempest”. For
you Mass Effect fans, calm down. It is not the “Tempest” spaceship we see in Mass
Effect 4: Andromeda (not that great of a game, by the way). It is their latest
3D Audio processing chip; their AudioTech.
In its basic form, it is just another processor that is
lodged inside the PS5, making the new upcoming Sony gaming console effectively
a three-processor system. Its core design is very similar to that of a GPU. Within
the presentation though, Sony seems to give a very big emphasis on audio. They
say that while harnessing processing power for graphics is hard, processing an
audio can be quite complex too. That is the reason they are transforming a GPU
to an APU (Audio Processing Unit).
The idea of using “Tempest” is to create a 3D audio experience
on any platform. To be very fair, PlayStation users would be using the console
in almost all kinds of conditions. The most common would be plugging them to a
generic TV and rely on the TV speakers as their means of audio. There are those
who might spend a little bit more and buy headphones for their console. Then
there are those who has a theatre grade system with 3 or more speakers placed
around them. Sony recognises all of that and wants all of us to get the same
treatment and experience.
We have said before that audio is a very big part of any
gaming, or even movie watching experience. It is not just music. Sound designs
do play a big role in bringing us closer to the whatever intended experience
there may be. Sony knows this too, being one of the big players in high-end
audio. That is why the “Tempest” is born. They utilise something called Head Related
Transfer Function (HRTF) for audio reproduction. You can, of course Google that
term because it is a whole complex audio science in itself. All you need to know
is that the Sony PS5 is going to give you 3D audio wherever you go. We are thinking
of having an editorial specifically on sounds and sound engineering; do comment
and let us know if you are interested.
The presentation ends there though. There are no new renders on the hardware, nor even the controller. We sort of have an idea of how they might look like, but all of us could be wrong. Still, we are optimistic. The slightly less powerful hardware may make the Sony look a like a worse deal than the Xbox, especially when they are rumoured to be about the same price. Still, in Malaysia we are only going to be able to touch the Sony PS5 when they are launched. So we will see. Both are expected to launch sometime later in the year 2020. You can watch the whole announcement after the break.