Tag Archives: Role Playing Game

[Game Review] techENT Plays: Baldur’s Gate 3

Is it worth the hype?

Baldur’s Gate 3 – the long-awaited story-focused role-playing game by Larian Studios (the developer behind Divinity Original Sin 1 & 2) is now available on PC and Consoles.

Baldur's Gate 3 Screenshot JeremyK (9)
Screen capture from Baldur’s Gate Gameplay

In a nutshell

Abducted by Mind Flayers and implanted with a tadpole that threatens a painful and terrifying end, you traverse Faerûn, a vast land of magic, fantasy, and different factions in search of answers and a cure before it’s too late. Along the way, you meet a diverse cast of memorable characters with different backgrounds and motivations that join you on your journey. Somewhere along the line, you realize that a great power is growing inside you. It is your choice to embrace the power or resist its temptations on your treacherous adventure to uncover the truth.

INVENTORY
Source: Larian Studios

Set in an immersive and carefully crafted world, players embark on an exciting adventure with a party of up to 4 characters. The party can consist of companion characters players encounter, Hirelings that can be customized, and, in co-op, other player-created characters. You make choices that dictate the narrative and flow of the world – from dialogue options to saving or killing characters which would impact the world’s factions and all living in it significantly. The game’s turn-based combat with randomized starting order adds a layer of unpredictability and strategy to every fight.

A Dungeons & Dragons Adventure

Baldur’s Gate 3 is a top-down point-and-click high fantasy role-playing game. Goblins, Humans, Elves, Halflings, Angels, Devils, and otherworldly creatures inhibit Faerûn, the magical land the game takes place in. Players can take control of the party members and interact with the world and its inhabitants. Combat is turn-based and the order in which characters go first is randomized. Players would have to tweak their party’s strategies and juggle limited resources, items, and spells to overcome the many challenging fights.

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Baldur’s Gate 3 is largely based on the Dungeons & Dragons Fifth Edition (5e) rulebook. However, Larian Studios has taken some liberties with certain rules to make it more fun and viable in a video game format. While long-time Dungeons & Dragons players would need to figure out and adapt to the changes in the rules (Here’s a link to the wiki), players new to Dungeons & Dragons would benefit from the quality of life changes.

Baldurs Gate 3 Screenshot JeremyK 7
Screen capture from Baldur’s Gate Gameplay

Baldur’s Gate 3 has successfully replicated the randomness of Dungeons & Dragons when it comes to the rolling of a dice to determine outcomes. This randomness is a major part of the fun and chaos that is Dungeons & Dragons. A master Rogue sneaking through the darkness rolling a 1 out of 20 (the worst outcome)? Oops, they’ve been spotted and have incurred the ire of more than 10 enemies their party was trying to sneak by. On the other hand, your clunky Fighter in full plate armour rolled a natural 20 (the best possible outcome) and remained hidden in the shadows watching your Rogue get pelted by arrows and fast-approaching enemies. The uncertainty and chaos that the roll of the dice brings is what draws players into Dungeons & Dragons and games like this. The failure to land a hit with 80% accuracy or the success of executing a hail mary with only a 30% chance of succeeding lends to the up-and-downs that make these games so addicting. Add that to the epic wins – and hilarious fails – that come with the journey and you’ve got an epic where even the best fighters can miss and the worst plans could be a win.

Freedom of Choice: It’s up to you what you want your adventure to be

While the game has a main story to follow, it’s up to you how you want to get there. As the game allows up to four characters in your party, you could venture through Faerûn with your custom character and 3 companions you’ve met along the way OR you could choose to venture through Faerûn alone. You could also grab a friend and play in a party made up of two custom characters and two companions or grab three friends and go through the story without any companions at all in your party.

The same goes for how you want to tackle the story, dialogue, and combat. Approaching a potential enemy encampment, you could carefully and strategically sneak up and dwindle their numbers before they even know you are there or you could simply opt to burst through the front gates and face all the enemies at once.

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In a conversation with a seriously powerful-looking character, you could thread carefully and avoid confrontation and maybe even try to persuade them that you and your party mean no harm. Or you could take a deep breath, yell “AAAAHHHH!” and proceed to swing your great-axe at them. The choice is yours.

Actions matter: Like, really matter

With great freedom of choice, comes great consequences that follow. Baldur’s Gate 3 remembers your actions and choices. They come back to haunt or bless us in various ways – from brief mentions in dialogue, additional dialogue options, to factions that become hostile to us. The inverse is also true. These choices can result in factions going from hostile to neutral or friendly, and can even have game-altering consequences. Everything you do impacts the future of your playthrough.

Baldurs Gate 3 Screenshot JeremyK 1
Screen capture from Baldur’s Gate Gameplay

This is not exclusive to grand or obviously game-changing choices or actions. Many of us are loot goblins at heart, and one could say that playing a rogue, it would be a shame to not at least attempt to pick-pocket a trader or a rich-looking character – the option to pickpocket is there for a reason after all. However, should you fail, the consequences of being caught may not be as simple as a slap on the wrist, a warning, or a fine. An entire town – that you were hoping would help you with your story, befriend, and trade goods with – could immediately turn hostile to you with no easy way to turn the situation around. If you do not load your save at that point, your story could change drastically as a consequence of your action.

Immersion: A wonderful cast of characters to meet

The world of Baldur’s Gate 3 and its inhabitants have a magical way of fully immersing the player into its universe. The voice acting in this game is top notch and it’s obvious how much love was poured into this game by the amount of voice lines alone – many of which may not be heard by the general populace if they’ve only played one playthrough. From tucked-away areas, side quests, different dialogues, and cutscenes based on choices made, to different reactions and novel dialogue options simply based on the character’s race or class you are controlling when initiating the conversation, there are so many fully voiced lines within the game that contributes to the feeling of fullness and liveliness when traversing Faerûn.

BG3 Shadowheart
Source: Larian Studios

Going from the first cutscenes and into the first dialogues with characters we meet in Baldur’s Gate 3, it was immediately apparent that something was different. The dialogue screens outside of the cutscenes… feel like cutscenes. Unlike regular RPGs, every single character with dialogue screens was all done with mocap. This lends an incredible range of movement and facial expression to the characters you meet in Faerûn. With a large repertoire of expressions: subtle smiles, coy looks, frowns, disgust, shock, anger, worry, disappointment, and sadness – just to name a few – the characters in the game are all incredibly life-like, expressive, and a joy to watch.

Listening to the characters speak, feeling the emotions in the lines, and noticing the subtle and dramatic changes in facial expressions and body posture, all come together to make each and every character we meet feel important and alive. It feels like we are watching a top-tier animated movie instead of playing a video game.

Baldurs Gate 3 Screenshot JeremyK 10
Screen capture from Baldur’s Gate Gameplay

The magnetic and expressive voice of the narrator of Baldur’s Gate 3 further adds to the immersion of the game and purposefully nudges the player towards appropriate emotions when traversing the narrative of the game. Together, the narrator and wonderful cast of characters draw the player into the story in a wonderfully immersive experience. The only time I’ve felt like I needed to put the game down for a second and take a breather was after a momentous and emotional event with consequences both good and bad – a roller coaster of emotions brought to life through the extraordinary cast of Baldur’s Gate 3.

My Personal Experience with Baldur’s Gate 3

Baldur’s Gate 3 was my first entry into the genre. I saw Baldur’s Gate 3 as a mixture of Dungeons & Dragons storytelling and dice rolling, Skyrim’s world-building and characters, and X-Com’s strategic, turn-based, top-down combat. While I’ve enjoyed Dungeons &Dragons (I’ve played one campaign weekly for 3 months), Skyrim (100+ hours), and X-Com 1 and 2, I was hesitant going into Baldur’s Gate 3 as it felt intimidating considering its scope, mechanics to learn, hefty price tag, and potential time sink.

Baldur's Gate 3 Screenshot JeremyK (3)
Screen capture from Baldur’s Gate Gameplay

70+ hours in, and heading into Act 3, while the start of the game was a bit confusing, after a few lessons learned via dicey situations, “oops, shouldn’t have done that” moments and a few firebolts accidentally thrown at friendly faces (yes, there is friendly fire, and yes you can choose to target your party member with your firebolt spell) – learning Baldur’s Gate 3 was quick, intuitive, and rewarding.

With the fantastic and meticulously crafted world and painstakingly sculpted characters, the gripping story, and incredibly engaging and challenging combat, Baldur’s Gate 3 is the most fun I’ve had with a video game in a long time. The 70+ hours flew by and the game does not lose steam at all as we progress through the acts. I’m looking forward to seeing what awaits my party and me in Act 3, and also, I am already planning my next playthrough. I’m currently playing as a Halfling Paladin, in a committed relationship, looking to save the world. Maybe in my next playthrough, I’d be a Drow Sorcerer, looking to set the world ablaze with Fireballs.

Conclusion

Baldur’s Gate 3 is an impressive labour of love. It’s Dungeons & Dragons in a video game, complete with a gripping campaign, challenging top-down turn-based combat, and a fantastic cast of characters and narrator. There is a lot to experience in the main storyline and even more to discover in hidden nooks and crannies, sidequests, and trinkets of lore. Successful and failed dice rolls – and the consequences that follow – have led to some of the highest highs and lowest lows I’ve felt in a video game. Baldur’s Gate 3 has managed to tell its story while maintaining a sense of agency for the player – where we feel like we’re in control of our actions and consequences instead of being led along – a truly impressive feat.

If you’re on the fence on Baldur’s Gate, I would highly recommend it. There is so much to unpack in this game and through the Acts, it just keeps getting better and better. Baldur’s Gate 3 has truly lived up to its hype. Let Faerûn draw you in and immerse you in its stories.