Tag Archives: playstation 4

99% of PS4 games will be Playable on the Playstation 5 according to Sony

With the pending arrival of Sony’s long-awaited next-generation console: the PlayStation 5, many are looking for more information about the system’s new UI and for more concrete information on how the backward compatibility will work on the PS5. To cut the issue down to size, one of the biggest questions is whetherr you’ll be able to play PS4 games on the new console.

After much speculation and confusion, Sony has officially announced that approximately 99 percent of the over four thousand titles available on the PS4 will be playable on Playstation 5 consoles. So far, only 10 games are off the list which: DWVR, Afro Samurai 2 Revenge of Kuma Volume One, TT Isle of Man – Ride on the Edge 2, Just Deal With It!, Shadow Complex Remastered, Robinson: The Journey, We Sing, Hitman Go: Definitive Edition, Shadwen, and Joe’s Diner.

Source: Sony

System architect Mark Cerny expressed that the company has been testing the best 100 most played PS4 diversions, and “nearly” all of them will be working as intended when the Playstation 5 arrives. Sony has moreover guaranteed it has, as of now, tried “hundreds of titles” and will be testing “thousands more as we move toward dispatch”. This mean you will likely be able to play games that you have purchased on the PS4 and play them on PS5. Although, we haven’t heard from Sony just yet on how backwards compatibility will work when it comes to digital libraries from the PlayStation Store. That said, Sony strongly suggested to run your PS4 games on PS5 before buying any add-ons or DLC to ensure there is no any other ‘error or unexpected behavior’ occur while playing.

Sony has already done a public tear down of the PS5 and given us an in-depth look at the console’s specs and features. These include an NVMe SSD for super-fast load times, ray-tracing support, a built-in 4K Blu-ray player, backwards compatibility with thousands of titles in the PS4’s game library and a massive cooling system. With all these powerful specs and PS5’s Game Boost Feature, it is expected that compatible PS4 titles will run more smoothly and have a higher frame rate than on the PS4.

PlayStation 5 Specs Revealed! Underwhelming? Not Exactly.

The war between gaming consoles are about to start again. It is the new generation of consoles that are going to be involved in the fight. Microsoft’s new Xbox Series X, and Sony’ brand new PlayStation 5 that was just about teased last night (in Malaysia’s time).

We would elaborate specifically on the Microsoft Xbox Series X, but they are not actually available officially in Malaysia. So, we would do a hard pass on that and focus on the Sony PlayStation 5, which will be available in Malaysia and most parts of the world. We are also PlayStation users, currently on the PlayStation 4 Pro; needless to say, we are quite excited about PlayStation 5 (PS5) launching at the end of 2020.

Source: Sony Interactive Entertainment

The announcement last night was called ‘The Road to PS5’. That is Sony’s way of saying also that this is not technically an unveiling of the new hardware, rather a glimpse of what we can expect the new hardware to pack. We have seen renders here and there of the PS5, but there is no definite shape of it just yet. Sony is doing a good job in keeping mums about it too. All we know though; we can expect it to look quite different from Xbox’s boxy tower design language.

Despite not talking about design, we can sort of understand the challenges when it comes to designing a console. They’ve elaborated on the main challenge of designing a gaming console with ultra-powerful processors too – cooling and powering them. If you really think about it, this was also an issue in the early days of the PS4. This issue is not even native to Sony’s console, it is a concern for almost any powerful gaming rigs. We will get to cooling and power supply a little later though.

For now, we get to the meat of this content – the specs of the PS5. Here it is; It is packing a lot of power from a AMD Ryzen Zen 2 architecture CPU. That AMD processor will come with 8 cores, 16 threads, and will clock at up to 3.5GHz. Sony says that the processor will run at about 3.5GHz most of the time by default. At this point you might start looking up at the Xbox and find that the Xbox runs faster at 3.8GHz. They are running on the same CPU, so why is the one on Xbox more powerful? All I can say for now is ‘power supply’ and ‘cooling’.

Source: Sony Interactive Entertainment

Then there is the GPU, the graphics processor. It clocks at up to 2.23GHz with 36 CUs and is based on AMD’s Radeon RDNA-2 engine. It is supposed to be able to have Ray Tracing Acceleration, and the combination is also supposed to process at 10.3 teraFLOPS. Wait a minute, that is not as powerful as the Xbox with the same RDNA-2 based engine with 52 CUs at 1.825GHz that can do 12 teraFLOPS.

You are absolutely correct in that comparison. From a hardware standpoint then, the PS5 is quite shorthanded in the fight. They have the shorter stick compared to the Xbox at this point. We can only speculate as to why that is, and we are suspecting cooling and power supply to be an issue too.

On the Sony PS5 you are also getting a larger RAM compared to before, faster too. It is a 16GB DDR6 RAM that is said to be better optimised to deliver better game experiences. GDDR6 is of course known for its speed and the one on the PS5 can go at 448GBps. The PS5 also comes with an upgraded 825GB drive. It is not a traditional HDD though, it is an SSD this time that can read at up to 5.5GBps. Also smaller than Xbox’s 1TB SSD.

There is an upside to all these numbers though. For one, it is still a big leap from the PS4; heck even the PS4 Pro. All the hardware means that it can now easily support 120Hz 4K gaming, push itself on 8K TVs (if you can afford one), and they say that it is about 10x faster than the previous generation console. In that, we believe. It is also backward compatible with Sony’s previous PlayStation 4 and PlayStation 4 Pro; what a delight.

Source: Sony Interactive Entertainment

There is more, if you can believe it. Where they skim down in graphics and process handling, they put into something called “Tempest”. For you Mass Effect fans, calm down. It is not the “Tempest” spaceship we see in Mass Effect 4: Andromeda (not that great of a game, by the way). It is their latest 3D Audio processing chip; their AudioTech.

In its basic form, it is just another processor that is lodged inside the PS5, making the new upcoming Sony gaming console effectively a three-processor system. Its core design is very similar to that of a GPU. Within the presentation though, Sony seems to give a very big emphasis on audio. They say that while harnessing processing power for graphics is hard, processing an audio can be quite complex too. That is the reason they are transforming a GPU to an APU (Audio Processing Unit).

The idea of using “Tempest” is to create a 3D audio experience on any platform. To be very fair, PlayStation users would be using the console in almost all kinds of conditions. The most common would be plugging them to a generic TV and rely on the TV speakers as their means of audio. There are those who might spend a little bit more and buy headphones for their console. Then there are those who has a theatre grade system with 3 or more speakers placed around them. Sony recognises all of that and wants all of us to get the same treatment and experience.

Source: Sony Interactive Entertainment

We have said before that audio is a very big part of any gaming, or even movie watching experience. It is not just music. Sound designs do play a big role in bringing us closer to the whatever intended experience there may be. Sony knows this too, being one of the big players in high-end audio. That is why the “Tempest” is born. They utilise something called Head Related Transfer Function (HRTF) for audio reproduction. You can, of course Google that term because it is a whole complex audio science in itself. All you need to know is that the Sony PS5 is going to give you 3D audio wherever you go. We are thinking of having an editorial specifically on sounds and sound engineering; do comment and let us know if you are interested.

Source: Sony Interactive Entertainment

The presentation ends there though. There are no new renders on the hardware, nor even the controller. We sort of have an idea of how they might look like, but all of us could be wrong. Still, we are optimistic. The slightly less powerful hardware may make the Sony look a like a worse deal than the Xbox, especially when they are rumoured to be about the same price. Still, in Malaysia we are only going to be able to touch the Sony PS5 when they are launched. So we will see. Both are expected to launch sometime later in the year 2020. You can watch the whole announcement after the break.

The Road to PS5

Source: Sony Interactive Entertainment Blog

Final Fantasy VII Remake After the Demo – Is It Worth MYR 243?

One of my favourite game franchise is coming on April 10th 2020. It is the Final Fantasy VII that came out in 1997. Before you get confused; no, the one coming on the 10th of April 2020 is not the original pixelated 8 bit thing that is the Final Fantasy VII of 1997. Rather, it is the remade version: re-imagined with new modern graphics, and new gameplay mechanics.

The Demo dropped on the 2nd of March 2020 and we downloaded it the very next day. The demo only gave us 20 minutes in gameplay. The demo only gave us the very first mission of the game. If you have not played Final Fantasy VII yet, I am not going to spoil it for you.

Before I go on about the game though, keep in mind that this is not a full review of the game, so you might not want to treat it as one. Keep in mind also that I only had a brief 20 minutes with the game, not 20 hours. While I cannot comment on the entirety of the game then, I can only come up with its first impression. That is what you are going to treat it as; first impression.

Visuals

First of all, you cannot compare graphics today to graphics over 20 years ago. You can, however, compare it with other modern games. You can compare it to the modern Final Fantasy XV.

Source: Square Enix

On initial visual inspection, it looks like both of the games use the same graphics engine. That is not to say that it is a bad thing though. Final Fantasy XV is a gorgeous game, same goes to Final Fantasy VII Remake.

While Final Fantasy XV focuses on bright colours, with complex colour schemes, and plenty of complex textures, Final Fantasy VII Remake is a stark contrast to that. Final Fantasy VII Remake focuses on hard, flat surfaces. At least on the demo itself, you see plenty of metallic environments. Cloud’s big sword is a big metal surface anyway.

Source: Square Enix

The colour tones are more flat compared to plenty of modern games understandably. While that might mean that the engine should easily cope with it, there are plenty of details still within the surfaces projected on the screen. The character models are plenty more complex than you can ever imagine Final Fantasy VII characters can be.

So far in the demo, we only saw Barret, Cloud, Aries, and a few supporting characters. Those characters really come alive with the remake. To think that 23 years ago, we only managed to see miniaturised character models unless you go into the turn based battle. Overall, that is a great experience, impressive at first impressions.

Gameplay

We spoke about turn based gameplay previously. That is the biggest difference between this new remake and the original game from 1997. Because of more complex processing power, battle is now in real-time like Final Fantasy XV. While that is the case, there are major differences in terms of look and feel though.

Source: Square Enix

The battle mechanics does not change that much from XV to VII Remake. They are both real-time and in Classic mode, Final Fantasy VII is a button masher game that looks good. It does not feel as messy and as complex as Final Fantasy XV though. That could also be because I was playing it in Classic Mode. Still, real-time melee battles can be quite jarring especially when you have no sense of control on your right joystick. It can get quite harrowing and frustrating in any other mode that Classic Mode.

Still, all the right visual cues are there. The other overlay graphics that tells you your health, MP, your action options, and others do help with the nostalgic feel of the game. They use the exact same colour palettes here. The also use the same sort of fonts in different sizes and sort of the same placements on your screen. Played out on a big screen though, I wish that those information HUD was slightly bigger.

The controls feels as simple as it can be though. That also means that you get to enjoy the gameplay more than you think. You also get to play the game more than getting frustrated over the controls, that is nice. The only difference with Final Fantasy VII from 1997, is that you can manipulate your camera angles on your own now. No more fixed camera angle from the late 90s to mid 2000s.

Is It Worth MYR 243?

I guess? To be fair, I am a cheapskate. I tend to buy games only during massive sales. The last game that I bought at full price was Death Stranding, that is after thinking about it hard for three whole days.

This is one of those games that actually shaped my childhood though. It is, I think, also the game that got me into gaming. The Final Fantasy VII from 1997 was my favourite Final Fantasy game. It was not my first, that has to go to the Final Fantasy VIII.

The Remake demo has brought back plenty of memories of that old PlayStation that I shared with my brother. It introduced a whole facet of world to me and I wanted to get lost in that world. The Remake, although just a demo, brought back some of those memories.

In that sense then, the heart that so loves the Final Fantasy VII really wants to spend that MYR 243 on this game; a physical copy with the disc and everything. My logical mind though disagrees. Logically, the gameplay is nothing new. While it looks good, there are plenty of games that might be better in terms of enjoyment out there too. Take the Star Wars: Fallen Jedi game for example. Logically then, it might be better for me to wait for the game to drop in price before spending my hard earned money on it.

Source: Square Enix

In truth then, I really cannot tell you whether or not to buy it. 20 minutes, to be very honest, is too short to judge a game. MYR 243 is not a small amount of money for a game, really. If you are feeling nostalgic and you have that much extra money to play with, I say; go ahead. If not, maybe you want to hold it off first. For me? This is the third time I’m asking myself; “am I willing to spend MYR 243 on a game?” I still do not know the answer to that.