Tag Archives: GAM

AlgoriX Ventures into Mobile Games with AlgoriX Studios

AlgoriX continues to push for media innovation with AlgoriX Studios by adding mobile gaming to their suite of in-app advertising and monetization solutions.

SINGAPORE, Jan. 12, 2021 — Media and advertising technology company, AlgoriX, has officially launched its mobile gaming arm, AlgoriX Studios. With AlgoriX Studios, the company aims to groom the next generation of indie game and app developers by providing them with expert guidance and resources on acquiring users, go-to-market plans for local and global markets, and monetization strategies. Moreover, through AlgoriX Studios, AlgoriX will also produce its own mobile games with a few flagship titles slated for global release in the first quarter of 2021.

AlgoriX Ventures into Mobile Games with AlgoriX Studios
AlgoriX Ventures into Mobile Games with AlgoriX Studios

Indie game and app developers can benefit from working with AlgoriX Studios by taking advantage of the synergy among its products. Besides app development and publishing, the company provides in-app advertising and monetization solutions through AlgoriX Exchange. Meanwhile, AlgoriX Entregar facilitates user acquisition. At present, AlgoriX’s advertising platform has accumulated over 900 million active users worldwide while working with over 800 developers and 300 advertisers.

AlgoriX Ventures into Mobile Games with AlgoriX Studios
AlgoriX Ventures into Mobile Games with AlgoriX Studios

AlgoriX Studios also comes equipped with a game automation and distribution platform. This enables developers to conduct a series of automated tests for game products covering price, retention, advertising efficiency, and optimization. By providing a creative demo at the early stage of game development, developers can gauge the game’s potential popularity among users plus the average user acquisition cost in its specific category. Through this, developers can make more informed decisions, adjust projects in time, and avoid large-scale R&D costs.

"Especially for start-up game developers, resources are often scarce, thus creative testing, user acquisition, and monetization often become insurmountable challenges. By working with them from the initial stage of the project, we hope to help them grow and make successful choices through our big data and decade’s worth of experience in the field," says Ruiz Xie, AlgoriX Chief Executive Officer.

In 2020, the global game market revenue will reach 174.9 billion US dollars. Meanwhile, the total number of players will reach 2.68 billion. By 2023, the figures are expected to hit $217.9 billion and 3.05 billion, respectively. This opens a lot of opportunities in the market.

However, lack of funding and business know-how to take their products global limits most boutique gaming studios’ chances to succeed in international markets. By incubating these talented game developers, AlgoriX seeks to equip them with the knowledge and resources they need to succeed. Singapore-based GamAI is one of the first game studios to be part of the program chosen for their ingenious game concepts.

"Even though there’s fierce competition in the gaming industry," adds Ruiz Xie, "we believe the market space is large enough to accommodate rising stars such as GamAI. The key to a successful game is creativity combined with strong advertising capabilities. AlgoriX provides such a space where creativity can flourish with the help of technology and business expertise."

For the company as a whole, the strategic addition of AlgoriX Studios enables it to further enrich its ad offerings by providing demand partners and advertisers more targeting options and unique traffic to reach their audience worldwide.

"We have witnessed tremendous growth in our Ad Exchange revenue this year, specifically in our casual gaming inventory. Lockdowns caused by the global pandemic also fueled the increase in advertising dollars spent on gaming inventory as more users download and play games on mobile phones. In addition, compared to previous years, we’re seeing brand advertisers becoming more receptive to advertising on gaming inventory. This is important because only with a robust advertising ecosystem can we bring more talented developers to the forefront," comments Frederic Liow, AlgoriX SVP for Revenue Growth and Strategy. 

Lastly, as part of the company’s effort to continuously innovate in the game development and ad tech space, it also recently partnered with Limpid to monetize its games through Roku TV. Through this, the company aims to further leverage the use of Connected TV (CTV) advertising to diversify its offerings. 

About AlgoriX AlgoriX is an independent global media and technology company. Through its products AlgoriX Studios, AlgoriX Exchange, and AlgoriX Entregar, it delivers game publishing, in-app monetization, and advertising solutions. At present, the company serves over 900 million active users and covers over 30,000 apps worldwide.

 

Related Links :

http://www.algorix.co/

Flipclutch Research Report: Hologram AR promotes the field of game shopping and becomes a new 5G infrastructure solution

HONG KONG, Dec. 30, 2020 — AR (Augmented Reality) is to superimpose virtual information in the real world, that is, to "enhance" reality. This enhancement can come from sight, hearing, and even touch. The main purpose is to integrate the real world and the virtual world in the senses. Among them, the cognition of the real world is mainly reflected in vision, which requires the use of cameras to help obtain information, and feedback in the form of images and videos.

The basic part of AR is the integration of computer vision and related fields. AR is an interdisciplinary subject of computer vision and human-computer interaction. The foundation of AR is artificial intelligence and computer vision.

AI generally refers to artificial intelligence. It is a new technological science that studies and develops theories, methods, technologies, and application systems applied to simulate, extend, and expand human intelligence.

With the improvement of living standards and the development of emerging technologies such as artificial intelligence, various industry scenarios have put forward new demands for service quality and efficiency. Visual AI is the entrance of artificial intelligence, and how to promote the implementation of scenes has become a key issue.

What is visual AI? The face recognition we often use now is a kind of visual AI. Visual AI allows the machine to learn to "see" and substitute the human eyes for feature extraction and analysis of images. Meanwhile, it trains the model to perform tasks such as detection and recognition of new image data and establish an artificial intelligence system that can obtain "information" from images or multi-modal data. When these AI smart devices understand the world, they can help humans improve the efficiency of processing information in production and life.

However, for visual AI, face recognition is only a starting point, and the market application space is being further explored.

Unconsciously, visual AI has become a part of our lives. For example, there is commodity recognition in smart retail, "pig face recognition" in smart pig farms, and road signs in autonomous driving. The new infrastructure of vision AI puts "eyes" on everything. In the future, the video data will usher in a big explosion.

Foreign manufacturers have invested heavily in the AI supercomputing center, and WIMI independently develops a holographic cloud platform for computer vision.

In practical applications, platform computing supports the video data of C-end users, such as video analysis technology to assist program production and broadcasting, and short videos and Internet live broadcasting integrated with AR special effects technology. In addition, it also supports the video data of B-end industries, for example, the autonomous driving road testing, which aims to meet the high-precision, low-latency, high-performance, and fast iteration requirements of algorithm deployment on the application side.

WIMI has the world’s leading 3D computer vision technology and SAAS platform technology. WIMI uses AI algorithms to turn ordinary images into holographic 3D contents, which is widely used in holographic advertising, holographic entertainment, holographic education, holographic communication, and other fields.

WIMI Hologram Cloud, as a computer vision technology-led company in China, according to reports,its business covers multiple links of the Hologram AR technology, including Hologram computer visual AI synthesis, Hologram visual presentation, Hologram interactive software development, Hologram AR online and offline advertising, Hologram ARSDK payment, as well as 5G Hologram communication software development. It is a holographic cloud comprehensive technical solution provider. WIMI’s commercial application scenarios are mainly concentrated in five professional fields, including home entertainment, light field theater, performing arts system, commercial publishing system, and advertising display system.

As the infrastructure, the 5G network has a major technological breakthrough from serving people to serving things at the same time. Since AI technology is a basic enabling technology, AI applications can be found in almost every field, and the same is true in the 5G field.

At present, the network complexity of operators is getting higher and higher, and the data traffic is increasing explosively. The existing network equipment cannot satisfy users’ data explosion. Because of the increase in network complexity, the costs of operation and maintenance, as well as the network construction costs, have greatly increased.

In particular, 5G not only connects people to people, but also connects things to things. The existing network maintenance and management methods are still manual interventions, and there is no way to adapt to the needs of the 5G era.

Therefore, 5G needs "self-energized" management, such as autonomous connection path selection, automatic network connection health status analysis, and even the ability to self-repair known faults. Using the technical expertise of AI, such as autonomous learning and data analysis, gives 5G the ability to be "autonomous" and "self-energized". In turn, 5G empowers AI with broader connectivity.

About Flipclutch

Flipclutch Team is a leading market research company in Hong Kong. They have established a professional and proprietary research platform for financial markets, focusing on emerging growth companies and technologically leading companies. Flipclutch team is professional in market research reports, industry insights & financing trends analysis. For more information, please visit http://www.Flipclutch.com

More than Half a Billion Tune In To WCG 2020 CONNECTED

Global Fans Watched Across Seventeen Platforms Generating 650M Views

Global Fans Enjoyed The Advanced Esports Festival Under The Non-contact Era, Opening The New Paradigm of Esports

LOS ANGELES, Dec. 22, 2020 — Demonstrating its worldwide appeal, global esports festival World Cyber Games (WCG) overcame the on-site restrictions due to the Covid-19 virus and successfully hosted the WCG 2020 CONNECTED. Despite having to adjust the tournament to a virtual experience, the transition to a hybrid model was positively embraced and brought together esports fans from all over the world with nearly 650 million views. 

WCG 2020 CONNECTED
WCG 2020 CONNECTED

With over 6,800 players, teams competed and played well over 1,200 total games as they battled for the top spot across four titles: Warcraft® III: Reforged™, CROSSFIRE, Honor of Kings and EA Sports™ FIFA Online 4. Broadcast in 4 languages English, Korean, Chinese, and Russian and streamed on 17 different platforms.

The transition to a digital playground created a diverse way to communicate and bring global fans together, allowing 925 players to participate in the WCG 2020 cosplay contest and joining an ONTACT virtual fan meet as well as a legend player vs fan battle.

As previously announced, the winners for the WCG 2020 Grand Final are as follows:

  • EA Sports™ FIFA Online 4 – ICE
  • Warcraft® III: Reforged™ (Team) – FM
  • Warcraft® III: Reforged™ (Individual) – Lu "Fly100%" Weiliang
  • CROSSFIRE – SV. QIE
  • Honor of Kings – XYG

WCG CEO Tae-Geon Seo said, "WCG has made various attempts in the form of ‘On-tact’ to continue the value of challenge and participation to create a ‘better world through e-sports’ even in the pandemic era this year. I hope these attempts have led to the fun and excitement of esports to many people. Next year, WCG will continue to open a new chapter in esports".

For more information, WCG fans can follow the competition via its official website here, and on Facebook, Instagram, Twitter, and YouTube.

ABOUT WORLD CYBER GAMES

WCG, a global esports festival enjoyed by gamers around the world, has a vision of creating a better world by bringing ‘fun’ to eliminate conflicts. WCG hosts new and various events to make it a global festival that everyone can enjoy, uniting the world as one. Since 2000, WCG was held annually until 2013, and after a six-year hiatus, WCG 2019 was successfully held in Xi’an, China, marking the re-emergence of WCG as a global esports.

Media Contact:
Jonah Keel
B/HI on behalf of World Cyber Games
(310) 694-3247
jonah_keel@bhimpact.com

Pearl Abyss Unveils Crimson Desert Trailer Commentary Featuring Executive Producer and Founder Daeil Kim

SEOUL, South Korea, Dec. 18, 2020 — Pearl Abyss announced today that a trailer commentary for Crimson Desert is now available. A game overview has also been released to introduce diverse aspects of the gameplay from the developers’ point of view.  

Pearl Abyss Unveils Crimson Desert Trailer Commentary
Pearl Abyss Unveils Crimson Desert Trailer Commentary

Crimson Desert recently revealed its first gameplay trailer at The Game Awards and was well-received by gamers and media across the world. "The gameplay showed very impressive engine work with a dizzying amount of environmental and particle effects," The Washington Post commented. Tech media CNET also said, "it looks absolutely immaculate." 

The release of the commentary means the return of executive producer and founder Daeil Kim, who has taken a lead in the game’s development. In the video, Kim introduces the production intention of each scene and the story behind it. Unreleased clips can also be found at the end of the video. 

"We wanted to focus on things we never tried before," said executive producer and founder Daeil Kim in the commentary, emphasizing also the themes of "adventure" and "exploration." 

In addition, a Game Overview video has also been released. Featuring Daeil Kim, co-producers HwanKyong Jung and SeongWoo Lee, and the lead combat designer Hyeseok Chae, the video introduces the world, in-game content, actions, and battles of Crimson Desert. 

Crimson Desert is an open world action-adventure game currently in development using Pearl Abyss’ next-generation proprietary engine. Scheduled for release in winter 2021, the game tells the story of a mercenary fighting for survival in the vast continent of Pywel, with a focus on realistic depictions of characters and narratives.   

Watch the new videos below and visit the official website for more information.   

About Pearl Abyss   

Best known for the MMORPG franchise Black Desert, Pearl Abyss is a leading developer in the game industry. Established in 2010, Pearl Abyss has since developed Black Desert for PC, mobile, and console, and Shadow Arena for PC. All of Pearl Abyss’ games are built on the company’s own proprietary engine and are renowned for their cutting-edge graphics. The company is also developing Crimson Desert, DokeV, and PLAN 8 and is poised to continue its growth through 2020 and maintain its position as one of Asia’s leaders in game development. More information about Pearl Abyss is available at: www.pearlabyss.com 

Blue Hat Announces New Gaming Products Under Development with Planned Global Launches Throughout 2021

XIAMEN, China, Dec. 16, 2020 Blue Hat Interactive Entertainment Technology ("Blue Hat" or the "Company") (NASDAQ: BHAT), a leading producer, developer and operator of augmented reality ("AR") interactive entertainment games, toys and educational materials in China, today announced that Fuzhou Csfctech Co., Ltd. ("Csfctech") is actively exploring overseas markets and is currently testing five new gaming products for overseas distribution. The Company recently announced the signing of a definitive agreement to acquire 51% of Csfctech and two subsidiaries (Link to Previous Release).

The acquisition of Csfctech is an important step in the development of Blue Hat’s mobile games unit, which along with AR gaming and interactive education make up the three pillars of the Company’s strategy.

Development of Five New Games

The five new gaming products under development are:

  • Qule King of Fishing War, a competitive fish catching game with multiple players to win prizes
  • Qule Battle The Landlord, a music selection puzzle game
  • MOMO Remove, a brain teaser game
  • MOMO Link, a game of casual puzzle elimination
  • MOMO Hexagon, a block matching game

The Company’s development program also includes Fish King War and Fun Two Dozen One, which are two popular chess-themed games that have been tested online on the Google Play platform.

At present, the Qule King of Fishing War has been licensed by more than 200 countries on Google Play, and will be ready to launch outside of China with an initial focus on Asian markets via the App Store.  After launching, the Company also plans to release regional updates for games such as Qule Battle The Landlord. These two games are expected to enter a stable operation phase in 2021 with the average monthly revenue of USD 0.3 million.

In the future, Csfctech’s will launch a series of casual games in the markets outside of China, with constant improvements and new updates to the platformer, hack and slash and other RPG (role-playing game) games once released to improve the market share of each game.

Mr. Jinlin Zhan, founder of Csfctech said, "We have a robust gaming pipeline for 2021. Csfctech has astrong industry competitiveness in terms of research and development, operational experience, channel resources and IP reserves. With the combination of Blue Hat, we can focus on gaining a global footprint for our games as part of a unified strategy going forward. Csfctech has accumulated a wealth of promotional resources in Southeast Asian countries and regions, as well as North America, leveraging the power of such online platforms as Facebook, Admob, Twitter and other platforms."

Mr. Xiaodong Chen, CEO of Blue Hat, stated, "We are confident that we can drive the rapid growth of the gaming business segment. Looking at the moment, the boom in the gaming market is evident, even after the industry shock in the first half of 2020. We saw a rapid increase in the timing of individuals entering the gaming space, which we intend to capitalize on in the coming months.  With the continuous upgrading of the game business and the launch of new products, Csfctech will provide more adequate promotional resources and new gaming content for players. For the already launched online games, we will also invest more energy and capital to provide regular updates that will be both regional and seasonal in nature, and ultimately drive user growth. We believe the totality of all of our efforts will help drive revenue growth, margin expansion, and net profits in our mobile game development segment."

About Blue Hat

Blue Hat Interactive Entertainment Technology is a producer, developer and operator of AR interactive entertainment games and toys in China, including interactive educational materials, mobile games, and toys with mobile game features. The Company’s interactive entertainment platform creates unique user experiences by connecting physical items to mobile devices, which creates a rich visual and interactive environment for users through the integration of real objects and virtual scenery. Distinguished by its own proprietary technology, Blue Hat aims to create an engaging, interactive and immersive community for its users. For more information, please visit the Company’s investor relations website at http://ir.bluehatgroup.com. The Company routinely provides important information on its website.

Forward-Looking Statements 

This release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended and Section 21E of the Securities Exchange Act of 1934, as amended. All forward-looking statements are inherently uncertain as they are based on current expectations and assumptions concerning future events or future performance of the Company. Readers are cautioned not to place undue reliance on these forward-looking statements, which are only predictions and speak only as of the date hereof. In evaluating such statements, prospective investors should review carefully various risks and uncertainties identified in this release and matters set in the Company’s SEC filings. These risks and uncertainties could cause the Company’s actual results to differ materially from those indicated in the forward-looking statements.

Contacts:

Blue Hat Interactive Entertainment Technology

Phone: +86 (592) 228-0010

Email: ir@bluehatgroup.net

Investor Relations:

The Equity Group Inc. 

In China

Adam Prior, Senior Vice President  

Lucy Ma, Associate

(212) 836-9606  

+86 10 5661 7012

aprior@equityny.com      

 lma@equityny.com

 

Related Links :

http://www.bluehatgroup.net

Huawei Users Among the First to Play Giblins™ Fantasy Builder Today on AppGallery

Same-Day Launch for Behaviour™ Interactive’s new fantasy castle builder game across all mobile marketplaces brings credibility boost to AppGallery

SHENZHEN, China, Dec. 14, 2020 — Huawei users can get to building their own fantasy castle in Giblins™ Fantasy Builder – a brand-new mobile resource management and castle building strategy game – from today, available on the AppGallery. Thanks to a continuous partnership between Huawei and game developer Behaviour™ Interactive, AppGallery is one of the first Android app marketplaces to release the game.

AppGallery is one of the first Android app marketplaces to release Giblins™ Fantasy Builder.
AppGallery is one of the first Android app marketplaces to release Giblins™ Fantasy Builder.

"We’re very excited to collaborate with Huawei once again to bring the delightful world of Giblins to AppGallery, and simultaneously to mobile gamers on all platforms" said Wayne Meazza, Executive Vice-President, Behaviour™ Interactive. "We’re confident the game’s fantasy imagery, humorous tone, and fun pop-culture references will entice a wide variety of players, bringing fun and excitement right into the palm of their hands."

In Giblins™ Fantasy Builder, players get to build and manage their ultimate fantasy castle, while amassing a fortune with the help of Giblins, industrious and mischievous goblin-like creatures. To achieve that, players put their Giblins to work to gather resources underground, and craft epic gear for courageous Adventurers, who visits the player’s very own handcrafted magnificent castle. From mining for precious minerals, to brewing kombucha and crafting weapons, the Giblins do it all.

Giblins™ Fantasy Builder marks the second time Huawei is working with Behaviour Interactive to bring their labour of love to gamers simultaneously through the AppGallery and other mobile platforms. To bring this partnership to life, developers at both Huawei and Behaviour Interactive worked closely to integrate Huawei capabilities such as Account Kit and In-App Purchases to the new game app to make the experience seamless. HUAWEI Account Kit allows users to swiftly sign into the game app to start game play in the shortest time possible, while HUAWEI In-App Purchases (IAP) enable users to purchase extra content and features within the Giblins™ Fantasy Builder app.

Available in more than 170 countries and regions, AppGallery offers a wide variety of global and local apps across 18 categories including navigation & transport, news, social media, and more. AppGallery is committed to providing its 500 million active users with a high-quality app download experience.

Visit AppGallery now to download Giblins Fantasy Builder.

About AppGallery

AppGallery is a smart and innovative ecosystem that allows developers to create unique experiences for consumers.  Our unique on-device capabilities allow apps to be integrated across different devices, delivering more convenience and a smoother experience – and this is part of our wider 1+8+N strategy at Huawei. With the AppGallery, our vision is to make it an open, innovative app distribution platform that is accessible to consumers, and at the same time, strictly protect users’ privacy and security while providing them with a unique and smart experience. Being one of the top three app marketplaces globally, AppGallery offers a wide variety of global and local apps across 18 categories including navigation & transport, news, social media, and more. AppGallery is available in more than 170 countries and regions with 500 million monthly active users globally. Within H1 2020, total downloads from AppGallery have reached 261 billion times.

About Behaviour™ Interactive

Behaviour™ Interactive, Canada’s largest independent game developer and publisher, was founded in 1992. The company boasts nearly 700 employees in its Montreal studio. With its award-winning original IP Dead by Daylight™, the strategy RPG Game of Thrones Beyond the Wall™ and Giblins™ Fantasy Builder, Behaviour continues to grow as a leading global developer. Behaviour counts amongst its partners some of the world’s most renowned brands including Activision, Microsoft, Nintendo, Sony, Ubisoft and many more.

For more information visit: bhvr.com

Photo – https://techent.tv/wp-content/uploads/2020/12/huawei-users-among-the-first-to-play-giblins-fantasy-builder-today-on-appgallery.jpg

 

Pearl Abyss Premieres New Crimson Desert Gameplay Trailer at The Game Awards

The open world action-adventure is slated for release in winter 2021

SEOUL, South Korea, Dec. 11, 2020 — Today, Pearl Abyss revealed a new gameplay trailer for their upcoming game Crimson Desert. Showcased during The Game Awards, the trailer dives into the open world action-adventure slated for Winter 2021 release, on consoles and PC.  

Pearl Abyss premieres new Crimson Desert gameplay trailer at The Game Awards
Pearl Abyss premieres new Crimson Desert gameplay trailer at The Game Awards

The trailer can be seen here: https://youtu.be/tYQRBqqpV3M. A factsheet and assets are also available. 

Crimson Desert is a revolutionary open world action-adventure that combines elements of narrative driven single-player games with online multiplayer functionality. The game is set on the continent of Pywel, a war-torn world with many different territories, cities, cultures and religions. Pywel is a land full of turmoil, with many areas, factions and regions fighting for control. As players progress through the game, events will unfold that will shape the destinies of all involved.  

Crimson Desert‘s 4K trailer showcases story, gameplay elements and provides the first vertical slice of what players can expect from Crimson Desert. Unveiled in the trailer, the game’s main protagonist is Macduff, a downtrodden mercenary fighting to reclaim their land. The trailer also includes a snippet of Macduff meeting the primary members of his mercenary group, who will traverse the continent of Pywel together as they work to overcome its many perils. As the trailer progresses, we get a taste of Crimson Desert‘s combat, including frantic battles and powerful boss fights. 

Crimson Desert is Pearl Abyss’ largest-scale game since Black Desert. During Black Desert‘s 5 years of service, the game has gained over 40 million players across PC, console and mobile platforms and grossed over $2 billion USD in revenue. Crimson Desert will allow players to explore another of Pearl Abyss’ captivating worlds, full of story-driven gameplay, cinematic graphics and unrivaled combat mechanics.   

Over the coming months, Pearl Abyss intends to provide more information on the game, and to involve players in Crimson Desert‘s development process. Sign up for more information at https://crimsondesert.pearlabyss.com and follow related social media channels for the latest Crimson Desert news.   

Nifty Games Announces Peter Moore To Join Board of Directors


Videogame trailblazer returns to the Industry bringing decades of experience to officially licensed sports mobile game publisher

SAN FRANCISCO, Dec. 11, 2020 — Nifty Games Inc., a developer and publisher focused on quick-session, head-to-head sports games for mobile, announces the appointment of industry legend Peter Moore to the Nifty Games Board of Directors, effective immediately.

Video Game Trailblazer Peter Moore joins Nifty Games Board of Directors. Nifty Games specialises in quick-session, head-to-head sports games for mobile.
Video Game Trailblazer Peter Moore joins Nifty Games Board of Directors. Nifty Games specialises in quick-session, head-to-head sports games for mobile.

This news follows the soft launch of NFL Clash, a mobile-first American football title, in August 2020. Nifty Games has previously announced partnership with both the NBA and NFL as well as their corresponding Player Associations, NBPA and NFLPA.

Mr. Moore has an outstanding record in the videogame industry, having held positions as President of Sega of America, where he was responsible for the launch of the Dreamcast, and Corporate Vice-President of Microsoft’s Interactive Entertainment Business division, where he oversaw console launch for Xbox 360. From 2007 to 2011 he headed up Electronic Arts’ EA Sports game division, before being appointed COO of Electronic Arts in 2012. In 2017, he became CEO of Liverpool Football Club. During his tenure with the club, Liverpool won the UEFA Champions League, FIFA Club World Cup and the Premier League. Mr. Moore was also named Premier League CEO of the Year in 2019.

Jon Middleton, Nifty Games CEO, commented: "We’re thrilled to welcome Peter Moore to the Board of Directors. Peter’s career track record is second to none – his experience heading up Xbox, EA Sports, and his recent success with his hometown Liverpool F.C. are incredible learnings to help direct the company as we grow, and deliver a full slate of Nifty Games sports titles developed specifically for the billions of mobile gamers around the world."

Commenting on his appointment, Peter Moore stated: "I’m excited to join the Nifty Games Board of Directors and look forward to working with founders Jon Middleton, Pete Wanat and the team at Nifty as we create a whole new genre in sports games. We have a massive opportunity in front of us."

For more information visit: www.niftygamesinc.com

About Nifty Games
Nifty Games, is a venture funded games developer & publisher focused on quick session, head-to-head sports games for mobile devices. Nifty Games is a proud partner of the NBA, NFL, NBPA & NFLPA. The company is based in the San Francisco Bay Area, with offices in Los Angeles and Chicago. Learn more at www.niftygamesinc.com

Contact: Alex Verrey, +44 (0) 7957 204 660

Photo – https://techent.tv/wp-content/uploads/2020/12/nifty-games-announces-peter-moore-to-join-board-of-directors.jpg
Logo – https://techent.tv/wp-content/uploads/2020/12/nifty-games-announces-peter-moore-to-join-board-of-directors-2.jpg

ViewSonic Provides QHD Support for Next-Gen Consoles

BREA, California, Dec. 11, 2020ViewSonic Corp., a leading global provider of visual solutions, today announced visual display solutions to support console gamers. With the recent launch of the PS5 console, and its lack of 1440p resolution output support, an urgent need arose among gamers. According to Sony, users will not be able to output a native 1440p signal, putting initial launch focus on 4K TV gamers. For hybrid (PC/console) gamers with QHD monitors, this results in downscaling to 1080p without a viable solution to experience high-resolution gameplay that is compatible with their current hardware.

By optimizing several QHD gaming monitors, ViewSonic effortlessly supports 4K signals, enhancing your experience of gaming
By optimizing several QHD gaming monitors, ViewSonic effortlessly supports 4K signals, enhancing your experience of gaming

In order to give past and present gamers the best experience possible, ViewSonic has optimized several QHD gaming monitors to effortlessly support 4K signals, while auto-downscaling to QHD resolution. This provides gamers with the best experience, without needing to activate troublesome modes, or complicated software.

ViewSonic Gaming Monitor Support List

  • Elite XG270QC
  • Elite XG270Q
  • VX2768-2KPC-mhd
  • VX3268-2KPC-mhd
  • VX2705-2KP-mhd/VX2768-2KP-mhd
  • XG2705-2K

ViewSonic is committed to providing continuous support for gamers worldwide, being on the forefront of fast-evolving gaming technology.

For additional news and information about ViewSonic ELITE, visit the website, and follow on Instagram, Twitter and Facebook. To find out more about ViewSonic, visit ViewSonic.com and follow on Facebook, YouTube and Twitter.

About ViewSonic

Founded in California, ViewSonic is a leading global provider of visual solutions and conducts business in over 100 countries worldwide. As an innovator and visionary, ViewSonic is committed to providing comprehensive hardware and software solutions that include monitors, projectors, digital signage, ViewBoard interactive displays, and the myViewBoard software ecosystem. With over 30 years of expertise in visual displays, ViewSonic has established a strong position for delivering innovative and reliable solutions for education, enterprise, consumer, and professional markets and helping customers "See the Difference." To find out more about ViewSonic, please visit www.viewsonic.com.

*Program, pricing, specifications, and availability are subject to change without notice

This news release contains forward-looking statements that reflect the Company’s expectations with regard to future events. Actual events could differ significantly from those anticipated in this document. Trademark footnote: ViewSonic and the ViewSonic trademarks are trademarks or registered trademarks of ViewSonic Corporation in the United States and/or other countries. All other corporate names and trademarks stated herein are the property of their respective companies.

Related Links :

http://www.viewsonic.com

Immortal Witch “Hexe Marie” Arrives in Shadow Arena

SEOUL, South Korea, Dec. 4, 2020 — Pearl Abyss announced today that a new Hero "Hexe Marie" is now available in Shadow Arena

Immortal Witch “Hexe Marie” Arrives in Shadow Arena
Immortal Witch “Hexe Marie” Arrives in Shadow Arena

Shadow Arena‘s 19th Hero, Hexe Marie is known as an immortal witch named "Marie", who had always stood by Belmorn, the last king of the Hexe Kingdom. By using the Wicked Sorcery skill, she can summon various enemies including Skeleton Soldiers to form her army. Players are encouraged to avoid face-to-face confrontation until they have sufficient minions to form a powerful army. 

Hexe Marie has a special movement skill that enables players to move in the air when falling from a high place or fighting from afar. She can also become a strategic fighter when her long-range skills are used along with her movement skill. 

To commemorate the Hexe Marie update, a special in-game event will take place until December 13. Players who upload tips and tricks videos regarding Hexe Marie’s gameplay such as her combos, mechanics, and fighting styles on YouTube with the event hashtags can participate in the event. A special Goyen Gavi Regan skin will be rewarded to the winner. 

Visit the official website, Discord, Facebook, YouTube, and Twitter for more information. 

About Pearl Abyss 

Best known for the MMORPG franchise Black Desert, Pearl Abyss is a leading developer in the game industry. Established in 2010, Pearl Abyss has since developed Black Desert for PC, mobile, and console, and Shadow Arena for PC. All of Pearl Abyss’ games are built on the company’s own proprietary engine and are renowned for their cutting-edge graphics. The company is also developing Crimson Desert, DokeV, and PLAN 8 and is poised to continue its growth through 2020 and maintain its position as one of Asia’s leaders in game development. More information about Pearl Abyss is available at: www.pearlabyss.com