Orion VR Headsets Hit the Market
Virtual Reality these days just get more popular by the minute. The offerings in the market are endless as well. The trend that started with Oculus Rift came up to date with the HTC Vive with the controllers. However these VR headsets are standalone units are quite expensive. There are however options for users to use their smartphones paired with a Headset gear to experience VR. One of the earliest adopters for this is Samsung With their Gear VR. Now though there is the Orion.
The Orion V1 has the same concept as the Samsung Gear VR where you need to throw in a smartphone to experience VR. The difference between this device and Samsung’s is that you do not need a high-end Samsung Galaxy device to use the VR headset. With the Orion V1 you can use any Android or iOS smartphone with screen sizes 4.6-inch to 6.2-inch. There is also the Orion S1 that works similarly with the V1 headset but with an added earphone to ensure a fully immersive VR experience.
The Orion V1 and S1 headsets are available through any ECS authorised dealers and partnering distributors. The Orion V1 retails at MYR 188 while the Orion S1 Retails at MYR 288. Press release and gallery after the break.
ECS to permeate Malaysian homes with Virtual Reality entertainment devices
Distributing the Orion VR (Virtual Reality) goggles to the Malaysian market
Orion VR goggles complementary to smartphones, also potentially extending to commercial use
Kuala Lumpur, Malaysia, 30 May 2016 – Malaysia’s leading ICT distributor ECS ICT Berhad (ECS, 佳杰科技; Bloomberg: ECS MK; Reuters: ECSI.KL) is expanding its distribution portfolio as the Group plans to permeate Malaysian homes with virtual reality (VR) entertainment devices after securing the distributorship of the ‘Orion’ VR goggles to the Malaysian market.
The ‘Orion’ VR goggles utilises a smartphone as its screen to immerse users into a digital simulation of an environment, allowing users to experience it as if present in that space.
ECS’ Chief Executive Officer Soong Jan Hsung commented that the proliferation of VR applications available in the market, which are adapted for personal computers, and especially smartphones, indicated the formidable potential of this technology.
Currently VR goggles are widely used for entertainment and educational purposes. Users can experience being inside a movie or a music video, being at a live concert or even travel. Additionally there are hundreds of mobile applications that support VR goggles ranging from news, sports, science and training, as well as gaming, which immerses the user into a digital environment via the VR goggles.
Soong added that the potential of VR would likely evolve to encompass commercial uses as well in the future.
Globally, industries such as real estate, fashion and automotive, have utilised VR as a marketing tool. For example, real estate agents can show potential buyers the layout of the house virtually, allowing them to walk through the various rooms. Similarly, car salesmen can provide potential customers with a virtual experience of driving their desired vehicle prior to making their purchase decision.
“We are the first-in-market to enter the VR space, and are optimistic of our ability to replicate our past successes with new technologies. We are hopeful of introducing new brands within the VR technologies category in the future,” he concluded.
The Orion VR goggles is now available at SenQ, Thunder Match, Harvey Norman, All IT Hypermarket, Kinsei Information Systems, IT One Superstore, IT world, [i] Store by Czone, Brightstar Computer, and Connect stores nationwide.
It comes in two varieties; the ‘Orion S1’ goggles which is equipped with a built in ear phone priced at RM288, and the ‘Orion V1’ goggles which is a standalone priced at RM188. Both goggles are able to fit 4.6- to 6.2-inch iOS and Android powered smartphones.
In April 2016, the International Data Corporation (IDC) forecasted that 9.6 million units of VR hardware will be shipped globally this year, versus 0.4 million units in 2015. Additionally, IDC also predicts that by 2020 the number of global VR hardware shipments will increase to 64.8 million units, growing at a compounded annual growth rate of 183.8%.
More information on the Orion VR goggles can be found on http://orion-vr.com/.